Max Krembs: Game Producer
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Max Krembs: Game Producer
  • Home/
  • Game Projects/
    • Dawn
    • Velocirapture
    • Kirie
    • Pantheon Project
    • Adult Literacy XPrize
  • Other Projects/
    • Extra Life Stream
    • Machinima Film
    • Unreal Tournament Level
    • Skyrim Mod
    • Master's Thesis
  • Research & Documentation/
  • Resume & Contact/
  • About/
  • Blog/
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Max Krembs: Game Producer

Max Krembs: Game Producer

Blog

Welcome to my blog! Here, I discuss my thoughts on a variety of topics, from team dynamics issues to technological hurdles. I list most of my posts on Gamasutra.com as well.

http://www.gamasutra.com/blogs/MaxKrembs/1008048/

Max Krembs: Game Producer
  • Home/
  • Game Projects/
    • Dawn
    • Velocirapture
    • Kirie
    • Pantheon Project
    • Adult Literacy XPrize
  • Other Projects/
    • Extra Life Stream
    • Machinima Film
    • Unreal Tournament Level
    • Skyrim Mod
    • Master's Thesis
  • Research & Documentation/
  • Resume & Contact/
  • About/
  • Blog/

Max's Production Blog

January 07, 2017

What I Learned Working as a Game Designer to Become a Better Producer

January 07, 2017/ Max Krembs

I'm mainly a producer, but I worked as a game designer for six months on my last project, which taught me a ton about working with game designers.

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January 07, 2017/ Max Krembs/
July 14, 2016

Vertical Slice Retrospective for Codex: The Lost Words of Atlantis

July 14, 2016/ Max Krembs

Applying new project management tools isn't an easy task. Here's what my team learned.

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July 14, 2016/ Max Krembs/
May 08, 2016

Uncovered: Final Fantasy XV Live Stream

May 08, 2016/ Max Krembs

I co-hosted a live stream in honor of the Uncovered: Final Fantasy XV event with Mitchell Massey, another production student at SMU Guildhall. The original broadcast was on March 30th, 2016, but I've collected our commentary so that you can now relive the whole stream in its entirety!

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May 08, 2016/ Max Krembs/
May 02, 2016

Making Meetings Quick and Effective

May 02, 2016/ Max Krembs

Everyone hates meetings! Let's work to try and make them a bit more tolerable.

The editors of Gamasutra.com featured this post on the front page of their site. 

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May 02, 2016/ Max Krembs/
March 31, 2016

Team Contracts: How To Quickly Build a Culture

March 31, 2016/ Max Krembs

Cultures are integral to the formation of new teams, and Team Contracts provide a quick method for learning about what is important to a team.

The editors of GameCareerGuide.com featured this post on the front page of their site.

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March 31, 2016/ Max Krembs/
Column
  • Home/
  • Game Projects/
    • Dawn
    • Velocirapture
    • Kirie
    • Pantheon Project
    • Adult Literacy XPrize
  • Other Projects/
    • Extra Life Stream
    • Machinima Film
    • Unreal Tournament Level
    • Skyrim Mod
    • Master's Thesis
  • Research & Documentation/
  • Resume & Contact/
  • About/
  • Blog/

Max Krembs: Game Producer